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{ unstable_debounce as debounce } from '@mui/utils';\nexport default debounce;","// Corresponds to 10 frames at 60 Hz.\n// A few bytes payload overhead when lodash/debounce is ~3 kB and debounce ~300 B.\nexport default function debounce(func, wait = 166) {\n  let timeout;\n  function debounced(...args) {\n    const later = () => {\n      func.apply(this, args);\n    };\n    clearTimeout(timeout);\n    timeout = setTimeout(later, wait);\n  }\n  debounced.clear = () => {\n    clearTimeout(timeout);\n  };\n  return debounced;\n}","import { getIn } from 'final-form';\n\n//      \n\n/**\n * Predicate to identify inputs that can have focus() called on them\n */\nvar isFocusableInput = function isFocusableInput(wtf) {\n  return !!(wtf && typeof wtf.focus === 'function');\n};\n\n//      \n/**\n * Gets all the inputs inside all forms on the page\n */\n\nvar getAllInputs = function getAllInputs() {\n  if (typeof document === 'undefined') {\n    return [];\n  }\n\n  return Array.prototype.slice.call(document.forms).reduce(function (accumulator, form) {\n    return accumulator.concat(Array.prototype.slice.call(form).filter(isFocusableInput));\n  }, []);\n};\n\n//      \n/**\n * Finds the input by looking if the name attribute path is existing in the errors object\n */\n\nvar findInput = function findInput(inputs, errors) {\n  return inputs.find(function (input) {\n    return input.name && getIn(errors, input.name);\n  });\n};\n\n//      \n\nvar noop = function noop() {};\n\nvar createDecorator = function createDecorator(getInputs, findInput$$1) {\n  return function (form) {\n    var focusOnFirstError = function focusOnFirstError(errors) {\n      if (!getInputs) {\n        getInputs = getAllInputs;\n      }\n\n      if (!findInput$$1) {\n        findInput$$1 = findInput;\n      }\n\n      var firstInput = findInput$$1(getInputs(), errors);\n\n      if (firstInput) {\n        firstInput.focus();\n      }\n    }; // Save original submit function\n\n\n    var originalSubmit = form.submit; // Subscribe to errors, and keep a local copy of them\n\n    var state = {};\n    var unsubscribe = form.subscribe(function (nextState) {\n      state = nextState;\n    }, {\n      errors: true,\n      submitErrors: true\n    }); // What to do after submit\n\n    var afterSubmit = function afterSubmit() {\n      var _state = state,\n          errors = _state.errors,\n          submitErrors = _state.submitErrors;\n\n      if (errors && Object.keys(errors).length) {\n        focusOnFirstError(errors);\n      } else if (submitErrors && Object.keys(submitErrors).length) {\n        focusOnFirstError(submitErrors);\n      }\n    }; // Rewrite submit function\n\n\n    form.submit = function () {\n      var result = originalSubmit.call(form);\n\n      if (result && typeof result.then === 'function') {\n        // async\n        result.then(afterSubmit, noop);\n      } else {\n        // sync\n        afterSubmit();\n      }\n\n      return result;\n    };\n\n    return function () {\n      unsubscribe();\n      form.submit = originalSubmit;\n    };\n  };\n};\n\n//      \n/**\n * Generates a function to get all the inputs in a form with the specified name\n */\n\nvar getFormInputs = function getFormInputs(name) {\n  return function () {\n    if (typeof document === 'undefined') {\n      return [];\n    } // $FlowFixMe\n\n\n    var form = document.forms[name];\n    return form && form.length ? Array.prototype.slice.call(form).filter(isFocusableInput) : []; // cast cheat to get from HTMLFormElement children to FocusableInput\n  };\n};\n\n//\n\nexport default createDecorator;\nexport { getFormInputs };\n","export default function _setPrototypeOf(o, p) {\n  _setPrototypeOf = Object.setPrototypeOf || function _setPrototypeOf(o, p) {\n    o.__proto__ = p;\n    return o;\n  };\n\n  return _setPrototypeOf(o, p);\n}","import setPrototypeOf from \"./setPrototypeOf.js\";\nexport default function _inheritsLoose(subClass, superClass) {\n  subClass.prototype = Object.create(superClass.prototype);\n  subClass.prototype.constructor = subClass;\n  setPrototypeOf(subClass, superClass);\n}","import * as React from 'react'\n\nconst changedArray = (a: Array<unknown> = [], b: Array<unknown> = []) =>\n  a.length !== b.length || a.some((item, index) => !Object.is(item, b[index]))\n\ninterface FallbackProps {\n  error: Error\n  resetErrorBoundary: (...args: Array<unknown>) => void\n}\n\ninterface ErrorBoundaryPropsWithComponent {\n  onResetKeysChange?: (\n    prevResetKeys: Array<unknown> | undefined,\n    resetKeys: Array<unknown> | undefined,\n  ) => void\n  onReset?: (...args: Array<unknown>) => void\n  onError?: (error: Error, info: {componentStack: string}) => void\n  resetKeys?: Array<unknown>\n  fallback?: never\n  FallbackComponent: React.ComponentType<FallbackProps>\n  fallbackRender?: never\n}\n\ndeclare function FallbackRender(\n  props: FallbackProps,\n): React.ReactElement<\n  unknown,\n  string | React.FunctionComponent | typeof React.Component\n> | null\n\ninterface ErrorBoundaryPropsWithRender {\n  onResetKeysChange?: (\n    prevResetKeys: Array<unknown> | undefined,\n    resetKeys: Array<unknown> | undefined,\n  ) => void\n  onReset?: (...args: Array<unknown>) => void\n  onError?: (error: Error, info: {componentStack: string}) => void\n  resetKeys?: Array<unknown>\n  fallback?: never\n  FallbackComponent?: never\n  fallbackRender: typeof FallbackRender\n}\n\ninterface ErrorBoundaryPropsWithFallback {\n  onResetKeysChange?: (\n    prevResetKeys: Array<unknown> | undefined,\n    resetKeys: Array<unknown> | undefined,\n  ) => void\n  onReset?: (...args: Array<unknown>) => void\n  onError?: (error: Error, info: {componentStack: string}) => void\n  resetKeys?: Array<unknown>\n  fallback: React.ReactElement<\n    unknown,\n    string | React.FunctionComponent | typeof React.Component\n  > | null\n  FallbackComponent?: never\n  fallbackRender?: never\n}\n\ntype ErrorBoundaryProps =\n  | ErrorBoundaryPropsWithFallback\n  | ErrorBoundaryPropsWithComponent\n  | ErrorBoundaryPropsWithRender\n\ntype ErrorBoundaryState = {error: Error | null}\n\nconst initialState: ErrorBoundaryState = {error: null}\n\nclass ErrorBoundary extends React.Component<\n  React.PropsWithRef<React.PropsWithChildren<ErrorBoundaryProps>>,\n  ErrorBoundaryState\n> {\n  static getDerivedStateFromError(error: Error) {\n    return {error}\n  }\n\n  state = initialState\n  resetErrorBoundary = (...args: Array<unknown>) => {\n    this.props.onReset?.(...args)\n    this.reset()\n  }\n\n  reset() {\n    this.setState(initialState)\n  }\n\n  componentDidCatch(error: Error, info: React.ErrorInfo) {\n    this.props.onError?.(error, info)\n  }\n\n  componentDidUpdate(\n    prevProps: ErrorBoundaryProps,\n    prevState: ErrorBoundaryState,\n  ) {\n    const {error} = this.state\n    const {resetKeys} = this.props\n\n    // There's an edge case where if the thing that triggered the error\n    // happens to *also* be in the resetKeys array, we'd end up resetting\n    // the error boundary immediately. This would likely trigger a second\n    // error to be thrown.\n    // So we make sure that we don't check the resetKeys on the first call\n    // of cDU after the error is set\n\n    if (\n      error !== null &&\n      prevState.error !== null &&\n      changedArray(prevProps.resetKeys, resetKeys)\n    ) {\n      this.props.onResetKeysChange?.(prevProps.resetKeys, resetKeys)\n      this.reset()\n    }\n  }\n\n  render() {\n    const {error} = this.state\n\n    const {fallbackRender, FallbackComponent, fallback} = this.props\n\n    if (error !== null) {\n      const props = {\n        error,\n        resetErrorBoundary: this.resetErrorBoundary,\n      }\n      if (React.isValidElement(fallback)) {\n        return fallback\n      } else if (typeof fallbackRender === 'function') {\n        return fallbackRender(props)\n      } else if (FallbackComponent) {\n        return <FallbackComponent {...props} />\n      } else {\n        throw new Error(\n          'react-error-boundary requires either a fallback, fallbackRender, or FallbackComponent prop',\n        )\n      }\n    }\n\n    return this.props.children\n  }\n}\n\nfunction withErrorBoundary<P>(\n  Component: React.ComponentType<P>,\n  errorBoundaryProps: ErrorBoundaryProps,\n): React.ComponentType<P> {\n  const Wrapped: React.ComponentType<P> = props => {\n    return (\n      <ErrorBoundary {...errorBoundaryProps}>\n        <Component {...props} />\n      </ErrorBoundary>\n    )\n  }\n\n  // Format for display in DevTools\n  const name = Component.displayName || Component.name || 'Unknown'\n  Wrapped.displayName = `withErrorBoundary(${name})`\n\n  return Wrapped\n}\n\nfunction useErrorHandler(givenError?: unknown): (error: unknown) => void {\n  const [error, setError] = React.useState<unknown>(null)\n  if (givenError != null) throw givenError\n  if (error != null) throw error\n  return setError\n}\n\nexport {ErrorBoundary, withErrorBoundary, useErrorHandler}\nexport type {\n  FallbackProps,\n  ErrorBoundaryPropsWithComponent,\n  ErrorBoundaryPropsWithRender,\n  ErrorBoundaryPropsWithFallback,\n  ErrorBoundaryProps,\n}\n\n/*\neslint\n  @typescript-eslint/sort-type-union-intersection-members: \"off\",\n  @typescript-eslint/no-throw-literal: \"off\",\n  @typescript-eslint/prefer-nullish-coalescing: \"off\"\n*/\n","function _extends() { _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; }; return _extends.apply(this, arguments); }\n\nfunction _objectWithoutPropertiesLoose(source, excluded) { if (source == null) return {}; var target = {}; var sourceKeys = Object.keys(source); var key, i; for (i = 0; i < sourceKeys.length; i++) { key = sourceKeys[i]; if (excluded.indexOf(key) >= 0) continue; target[key] = source[key]; } return target; }\n\nfunction _assertThisInitialized(self) { if (self === void 0) { throw new ReferenceError(\"this hasn't been initialised - super() hasn't been called\"); } return self; }\n\nfunction _inheritsLoose(subClass, superClass) { subClass.prototype = Object.create(superClass.prototype); subClass.prototype.constructor = subClass; subClass.__proto__ = superClass; }\n\nimport React from \"react\";\nimport PropTypes from \"prop-types\";\n\nvar ReCAPTCHA =\n/*#__PURE__*/\nfunction (_React$Component) {\n  _inheritsLoose(ReCAPTCHA, _React$Component);\n\n  function ReCAPTCHA() {\n    var _this;\n\n    _this = _React$Component.call(this) || this;\n    _this.handleExpired = _this.handleExpired.bind(_assertThisInitialized(_this));\n    _this.handleErrored = _this.handleErrored.bind(_assertThisInitialized(_this));\n    _this.handleChange = _this.handleChange.bind(_assertThisInitialized(_this));\n    _this.handleRecaptchaRef = _this.handleRecaptchaRef.bind(_assertThisInitialized(_this));\n    return _this;\n  }\n\n  var _proto = ReCAPTCHA.prototype;\n\n  _proto.getValue = function getValue() {\n    if (this.props.grecaptcha && this._widgetId !== undefined) {\n      return this.props.grecaptcha.getResponse(this._widgetId);\n    }\n\n    return null;\n  };\n\n  _proto.getWidgetId = function getWidgetId() {\n    if (this.props.grecaptcha && this._widgetId !== undefined) {\n      return this._widgetId;\n    }\n\n    return null;\n  };\n\n  _proto.execute = function execute() {\n    var grecaptcha = this.props.grecaptcha;\n\n    if (grecaptcha && this._widgetId !== undefined) {\n      return grecaptcha.execute(this._widgetId);\n    } else {\n      this._executeRequested = true;\n    }\n  };\n\n  _proto.executeAsync = function executeAsync() {\n    var _this2 = this;\n\n    return new Promise(function (resolve, reject) {\n      _this2.executionResolve = resolve;\n      _this2.executionReject = reject;\n\n      _this2.execute();\n    });\n  };\n\n  _proto.reset = function reset() {\n    if (this.props.grecaptcha && this._widgetId !== undefined) {\n      this.props.grecaptcha.reset(this._widgetId);\n    }\n  };\n\n  _proto.handleExpired = function handleExpired() {\n    if (this.props.onExpired) {\n      this.props.onExpired();\n    } else {\n      this.handleChange(null);\n    }\n  };\n\n  _proto.handleErrored = function handleErrored() {\n    if (this.props.onErrored) {\n      this.props.onErrored();\n    }\n\n    if (this.executionReject) {\n      this.executionReject();\n      delete this.executionResolve;\n      delete this.executionReject;\n    }\n  };\n\n  _proto.handleChange = function handleChange(token) {\n    if (this.props.onChange) {\n      this.props.onChange(token);\n    }\n\n    if (this.executionResolve) {\n      this.executionResolve(token);\n      delete this.executionReject;\n      delete this.executionResolve;\n    }\n  };\n\n  _proto.explicitRender = function explicitRender() {\n    if (this.props.grecaptcha && this.props.grecaptcha.render && this._widgetId === undefined) {\n      var wrapper = document.createElement(\"div\");\n      this._widgetId = this.props.grecaptcha.render(wrapper, {\n        sitekey: this.props.sitekey,\n        callback: this.handleChange,\n        theme: this.props.theme,\n        type: this.props.type,\n        tabindex: this.props.tabindex,\n        \"expired-callback\": this.handleExpired,\n        \"error-callback\": this.handleErrored,\n        size: this.props.size,\n        stoken: this.props.stoken,\n        hl: this.props.hl,\n        badge: this.props.badge\n      });\n      this.captcha.appendChild(wrapper);\n    }\n\n    if (this._executeRequested && this.props.grecaptcha && this._widgetId !== undefined) {\n      this._executeRequested = false;\n      this.execute();\n    }\n  };\n\n  _proto.componentDidMount = function componentDidMount() {\n    this.explicitRender();\n  };\n\n  _proto.componentDidUpdate = function componentDidUpdate() {\n    this.explicitRender();\n  };\n\n  _proto.componentWillUnmount = function componentWillUnmount() {\n    if (this._widgetId !== undefined) {\n      this.delayOfCaptchaIframeRemoving();\n      this.reset();\n    }\n  };\n\n  _proto.delayOfCaptchaIframeRemoving = function delayOfCaptchaIframeRemoving() {\n    var temporaryNode = document.createElement(\"div\");\n    document.body.appendChild(temporaryNode);\n    temporaryNode.style.display = \"none\"; // move of the recaptcha to a temporary node\n\n    while (this.captcha.firstChild) {\n      temporaryNode.appendChild(this.captcha.firstChild);\n    } // delete the temporary node after reset will be done\n\n\n    setTimeout(function () {\n      document.body.removeChild(temporaryNode);\n    }, 5000);\n  };\n\n  _proto.handleRecaptchaRef = function handleRecaptchaRef(elem) {\n    this.captcha = elem;\n  };\n\n  _proto.render = function render() {\n    // consume properties owned by the reCATPCHA, pass the rest to the div so the user can style it.\n\n    /* eslint-disable no-unused-vars */\n    var _this$props = this.props,\n        sitekey = _this$props.sitekey,\n        onChange = _this$props.onChange,\n        theme = _this$props.theme,\n        type = _this$props.type,\n        tabindex = _this$props.tabindex,\n        onExpired = _this$props.onExpired,\n        onErrored = _this$props.onErrored,\n        size = _this$props.size,\n        stoken = _this$props.stoken,\n        grecaptcha = _this$props.grecaptcha,\n        badge = _this$props.badge,\n        hl = _this$props.hl,\n        childProps = _objectWithoutPropertiesLoose(_this$props, [\"sitekey\", \"onChange\", \"theme\", \"type\", \"tabindex\", \"onExpired\", \"onErrored\", \"size\", \"stoken\", \"grecaptcha\", \"badge\", \"hl\"]);\n    /* eslint-enable no-unused-vars */\n\n\n    return React.createElement(\"div\", _extends({}, childProps, {\n      ref: this.handleRecaptchaRef\n    }));\n  };\n\n  return ReCAPTCHA;\n}(React.Component);\n\nexport { ReCAPTCHA as default };\nReCAPTCHA.displayName = \"ReCAPTCHA\";\nReCAPTCHA.propTypes = {\n  sitekey: PropTypes.string.isRequired,\n  onChange: PropTypes.func,\n  grecaptcha: PropTypes.object,\n  theme: PropTypes.oneOf([\"dark\", \"light\"]),\n  type: PropTypes.oneOf([\"image\", \"audio\"]),\n  tabindex: PropTypes.number,\n  onExpired: PropTypes.func,\n  onErrored: PropTypes.func,\n  size: PropTypes.oneOf([\"compact\", \"normal\", \"invisible\"]),\n  stoken: PropTypes.string,\n  hl: PropTypes.string,\n  badge: PropTypes.oneOf([\"bottomright\", \"bottomleft\", \"inline\"])\n};\nReCAPTCHA.defaultProps = {\n  onChange: function onChange() {},\n  theme: \"light\",\n  type: \"image\",\n  tabindex: 0,\n  size: \"normal\",\n  badge: \"bottomright\"\n};","function _extends() { _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; }; return _extends.apply(this, arguments); }\n\nfunction _objectWithoutPropertiesLoose(source, excluded) { if (source == null) return {}; var target = {}; var sourceKeys = Object.keys(source); var key, i; for (i = 0; i < sourceKeys.length; i++) { key = sourceKeys[i]; if (excluded.indexOf(key) >= 0) continue; target[key] = source[key]; } return target; }\n\nfunction _inheritsLoose(subClass, superClass) { subClass.prototype = Object.create(superClass.prototype); subClass.prototype.constructor = subClass; subClass.__proto__ = superClass; }\n\nimport { Component, createElement, forwardRef } from \"react\";\nimport PropTypes from \"prop-types\";\nimport hoistStatics from \"hoist-non-react-statics\";\nvar SCRIPT_MAP = {}; // A counter used to generate a unique id for each component that uses the function\n\nvar idCount = 0;\nexport default function makeAsyncScript(getScriptURL, options) {\n  options = options || {};\n  return function wrapWithAsyncScript(WrappedComponent) {\n    var wrappedComponentName = WrappedComponent.displayName || WrappedComponent.name || \"Component\";\n\n    var AsyncScriptLoader =\n    /*#__PURE__*/\n    function (_Component) {\n      _inheritsLoose(AsyncScriptLoader, _Component);\n\n      function AsyncScriptLoader(props, context) {\n        var _this;\n\n        _this = _Component.call(this, props, context) || this;\n        _this.state = {};\n        _this.__scriptURL = \"\";\n        return _this;\n      }\n\n      var _proto = AsyncScriptLoader.prototype;\n\n      _proto.asyncScriptLoaderGetScriptLoaderID = function asyncScriptLoaderGetScriptLoaderID() {\n        if (!this.__scriptLoaderID) {\n          this.__scriptLoaderID = \"async-script-loader-\" + idCount++;\n        }\n\n        return this.__scriptLoaderID;\n      };\n\n      _proto.setupScriptURL = function setupScriptURL() {\n        this.__scriptURL = typeof getScriptURL === \"function\" ? getScriptURL() : getScriptURL;\n        return this.__scriptURL;\n      };\n\n      _proto.asyncScriptLoaderHandleLoad = function asyncScriptLoaderHandleLoad(state) {\n        var _this2 = this;\n\n        // use reacts setState callback to fire props.asyncScriptOnLoad with new state/entry\n        this.setState(state, function () {\n          return _this2.props.asyncScriptOnLoad && _this2.props.asyncScriptOnLoad(_this2.state);\n        });\n      };\n\n      _proto.asyncScriptLoaderTriggerOnScriptLoaded = function asyncScriptLoaderTriggerOnScriptLoaded() {\n        var mapEntry = SCRIPT_MAP[this.__scriptURL];\n\n        if (!mapEntry || !mapEntry.loaded) {\n          throw new Error(\"Script is not loaded.\");\n        }\n\n        for (var obsKey in mapEntry.observers) {\n          mapEntry.observers[obsKey](mapEntry);\n        }\n\n        delete window[options.callbackName];\n      };\n\n      _proto.componentDidMount = function componentDidMount() {\n        var _this3 = this;\n\n        var scriptURL = this.setupScriptURL();\n        var key = this.asyncScriptLoaderGetScriptLoaderID();\n        var _options = options,\n            globalName = _options.globalName,\n            callbackName = _options.callbackName,\n            scriptId = _options.scriptId; // check if global object already attached to window\n\n        if (globalName && typeof window[globalName] !== \"undefined\") {\n          SCRIPT_MAP[scriptURL] = {\n            loaded: true,\n            observers: {}\n          };\n        } // check if script loading already\n\n\n        if (SCRIPT_MAP[scriptURL]) {\n          var entry = SCRIPT_MAP[scriptURL]; // if loaded or errored then \"finish\"\n\n          if (entry && (entry.loaded || entry.errored)) {\n            this.asyncScriptLoaderHandleLoad(entry);\n            return;\n          } // if still loading then callback to observer queue\n\n\n          entry.observers[key] = function (entry) {\n            return _this3.asyncScriptLoaderHandleLoad(entry);\n          };\n\n          return;\n        }\n        /*\n         * hasn't started loading\n         * start the \"magic\"\n         * setup script to load and observers\n         */\n\n\n        var observers = {};\n\n        observers[key] = function (entry) {\n          return _this3.asyncScriptLoaderHandleLoad(entry);\n        };\n\n        SCRIPT_MAP[scriptURL] = {\n          loaded: false,\n          observers: observers\n        };\n        var script = document.createElement(\"script\");\n        script.src = scriptURL;\n        script.async = true;\n\n        for (var attribute in options.attributes) {\n          script.setAttribute(attribute, options.attributes[attribute]);\n        }\n\n        if (scriptId) {\n          script.id = scriptId;\n        }\n\n        var callObserverFuncAndRemoveObserver = function callObserverFuncAndRemoveObserver(func) {\n          if (SCRIPT_MAP[scriptURL]) {\n            var mapEntry = SCRIPT_MAP[scriptURL];\n            var observersMap = mapEntry.observers;\n\n            for (var obsKey in observersMap) {\n              if (func(observersMap[obsKey])) {\n                delete observersMap[obsKey];\n              }\n            }\n          }\n        };\n\n        if (callbackName && typeof window !== \"undefined\") {\n          window[callbackName] = function () {\n            return _this3.asyncScriptLoaderTriggerOnScriptLoaded();\n          };\n        }\n\n        script.onload = function () {\n          var mapEntry = SCRIPT_MAP[scriptURL];\n\n          if (mapEntry) {\n            mapEntry.loaded = true;\n            callObserverFuncAndRemoveObserver(function (observer) {\n              if (callbackName) {\n                return false;\n              }\n\n              observer(mapEntry);\n              return true;\n            });\n          }\n        };\n\n        script.onerror = function () {\n          var mapEntry = SCRIPT_MAP[scriptURL];\n\n          if (mapEntry) {\n            mapEntry.errored = true;\n            callObserverFuncAndRemoveObserver(function (observer) {\n              observer(mapEntry);\n              return true;\n            });\n          }\n        };\n\n        document.body.appendChild(script);\n      };\n\n      _proto.componentWillUnmount = function componentWillUnmount() {\n        // Remove tag script\n        var scriptURL = this.__scriptURL;\n\n        if (options.removeOnUnmount === true) {\n          var allScripts = document.getElementsByTagName(\"script\");\n\n          for (var i = 0; i < allScripts.length; i += 1) {\n            if (allScripts[i].src.indexOf(scriptURL) > -1) {\n              if (allScripts[i].parentNode) {\n                allScripts[i].parentNode.removeChild(allScripts[i]);\n              }\n            }\n          }\n        } // Clean the observer entry\n\n\n        var mapEntry = SCRIPT_MAP[scriptURL];\n\n        if (mapEntry) {\n          delete mapEntry.observers[this.asyncScriptLoaderGetScriptLoaderID()];\n\n          if (options.removeOnUnmount === true) {\n            delete SCRIPT_MAP[scriptURL];\n          }\n        }\n      };\n\n      _proto.render = function render() {\n        var globalName = options.globalName; // remove asyncScriptOnLoad from childProps\n\n        var _this$props = this.props,\n            asyncScriptOnLoad = _this$props.asyncScriptOnLoad,\n            forwardedRef = _this$props.forwardedRef,\n            childProps = _objectWithoutPropertiesLoose(_this$props, [\"asyncScriptOnLoad\", \"forwardedRef\"]); // eslint-disable-line no-unused-vars\n\n\n        if (globalName && typeof window !== \"undefined\") {\n          childProps[globalName] = typeof window[globalName] !== \"undefined\" ? window[globalName] : undefined;\n        }\n\n        childProps.ref = forwardedRef;\n        return createElement(WrappedComponent, childProps);\n      };\n\n      return AsyncScriptLoader;\n    }(Component); // Note the second param \"ref\" provided by React.forwardRef.\n    // We can pass it along to AsyncScriptLoader as a regular prop, e.g. \"forwardedRef\"\n    // And it can then be attached to the Component.\n\n\n    var ForwardedComponent = forwardRef(function (props, ref) {\n      return createElement(AsyncScriptLoader, _extends({}, props, {\n        forwardedRef: ref\n      }));\n    });\n    ForwardedComponent.displayName = \"AsyncScriptLoader(\" + wrappedComponentName + \")\";\n    ForwardedComponent.propTypes = {\n      asyncScriptOnLoad: PropTypes.func\n    };\n    return hoistStatics(ForwardedComponent, WrappedComponent);\n  };\n}","import ReCAPTCHA from \"./recaptcha\";\nimport makeAsyncScriptLoader from \"react-async-script\";\nvar callbackName = \"onloadcallback\";\nvar globalName = \"grecaptcha\";\n\nfunction getOptions() {\n  return typeof window !== \"undefined\" && window.recaptchaOptions || {};\n}\n\nfunction getURL() {\n  var dynamicOptions = getOptions();\n  var hostname = dynamicOptions.useRecaptchaNet ? \"recaptcha.net\" : \"www.google.com\";\n  return \"https://\" + hostname + \"/recaptcha/api.js?onload=\" + callbackName + \"&render=explicit\";\n}\n\nexport default makeAsyncScriptLoader(getURL, {\n  callbackName: callbackName,\n  globalName: globalName\n})(ReCAPTCHA);","import RecaptchaWrapper from \"./recaptcha-wrapper\";\nimport ReCAPTCHA from \"./recaptcha\";\nexport default RecaptchaWrapper;\nexport { ReCAPTCHA };","import arrayWithHoles from \"./arrayWithHoles.js\";\nimport iterableToArrayLimit from \"./iterableToArrayLimit.js\";\nimport unsupportedIterableToArray from \"./unsupportedIterableToArray.js\";\nimport nonIterableRest from \"./nonIterableRest.js\";\nexport default function _slicedToArray(arr, i) {\n  return arrayWithHoles(arr) || iterableToArrayLimit(arr, i) || unsupportedIterableToArray(arr, i) || nonIterableRest();\n}","export default function _iterableToArrayLimit(arr, i) {\n  var _i = null == arr ? null : \"undefined\" != typeof Symbol && arr[Symbol.iterator] || arr[\"@@iterator\"];\n  if (null != _i) {\n    var _s,\n      _e,\n      _x,\n      _r,\n      _arr = [],\n      _n = !0,\n      _d = !1;\n    try {\n      if (_x = (_i = _i.call(arr)).next, 0 === i) {\n        if (Object(_i) !== _i) return;\n        _n = !1;\n      } else for (; !(_n = (_s = _x.call(_i)).done) && (_arr.push(_s.value), _arr.length !== i); _n = !0);\n    } catch (err) {\n      _d = !0, _e = err;\n    } finally {\n      try {\n        if (!_n && null != _i[\"return\"] && (_r = _i[\"return\"](), Object(_r) !== _r)) return;\n      } finally {\n        if (_d) throw _e;\n      }\n    }\n    return _arr;\n  }\n}","export function warn() {\n  if (console && console.warn) {\n    var _console;\n\n    for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {\n      args[_key] = arguments[_key];\n    }\n\n    if (typeof args[0] === 'string') args[0] = \"react-i18next:: \".concat(args[0]);\n\n    (_console = console).warn.apply(_console, args);\n  }\n}\nvar alreadyWarned = {};\nexport function warnOnce() {\n  for (var _len2 = arguments.length, args = new Array(_len2), _key2 = 0; _key2 < _len2; _key2++) {\n    args[_key2] = arguments[_key2];\n  }\n\n  if (typeof args[0] === 'string' && alreadyWarned[args[0]]) return;\n  if (typeof args[0] === 'string') alreadyWarned[args[0]] = new Date();\n  warn.apply(void 0, args);\n}\nexport function loadNamespaces(i18n, ns, cb) {\n  i18n.loadNamespaces(ns, function () {\n    if (i18n.isInitialized) {\n      cb();\n    } else {\n      var initialized = function initialized() {\n        setTimeout(function () {\n          i18n.off('initialized', initialized);\n        }, 0);\n        cb();\n      };\n\n      i18n.on('initialized', initialized);\n    }\n  });\n}\n\nfunction oldI18nextHasLoadedNamespace(ns, i18n) {\n  var options = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {};\n  var lng = i18n.languages[0];\n  var fallbackLng = i18n.options ? i18n.options.fallbackLng : false;\n  var lastLng = i18n.languages[i18n.languages.length - 1];\n  if (lng.toLowerCase() === 'cimode') return true;\n\n  var loadNotPending = function loadNotPending(l, n) {\n    var loadState = i18n.services.backendConnector.state[\"\".concat(l, \"|\").concat(n)];\n    return loadState === -1 || loadState === 2;\n  };\n\n  if (options.bindI18n && options.bindI18n.indexOf('languageChanging') > -1 && i18n.services.backendConnector.backend && i18n.isLanguageChangingTo && !loadNotPending(i18n.isLanguageChangingTo, ns)) return false;\n  if (i18n.hasResourceBundle(lng, ns)) return true;\n  if (!i18n.services.backendConnector.backend || i18n.options.resources && !i18n.options.partialBundledLanguages) return true;\n  if (loadNotPending(lng, ns) && (!fallbackLng || loadNotPending(lastLng, ns))) return true;\n  return false;\n}\n\nexport function hasLoadedNamespace(ns, i18n) {\n  var options = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {};\n\n  if (!i18n.languages || !i18n.languages.length) {\n    warnOnce('i18n.languages were undefined or empty', i18n.languages);\n    return true;\n  }\n\n  var isNewerI18next = i18n.options.ignoreJSONStructure !== undefined;\n\n  if (!isNewerI18next) {\n    return oldI18nextHasLoadedNamespace(ns, i18n, options);\n  }\n\n  return i18n.hasLoadedNamespace(ns, {\n    precheck: function precheck(i18nInstance, loadNotPending) {\n      if (options.bindI18n && options.bindI18n.indexOf('languageChanging') > -1 && i18nInstance.services.backendConnector.backend && i18nInstance.isLanguageChangingTo && !loadNotPending(i18nInstance.isLanguageChangingTo, ns)) return false;\n    }\n  });\n}\nexport function getDisplayName(Component) {\n  return Component.displayName || Component.name || (typeof Component === 'string' && Component.length > 0 ? Component : 'Unknown');\n}","import _defineProperty from \"@babel/runtime/helpers/defineProperty\";\nimport _slicedToArray from \"@babel/runtime/helpers/slicedToArray\";\n\nfunction ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) { symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); } keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nimport { useContext, useEffect, useRef, useState } from 'react';\nimport { getDefaults, getI18n, I18nContext, ReportNamespaces } from './context';\nimport { hasLoadedNamespace, loadNamespaces, warnOnce } from './utils';\n\nvar usePrevious = function usePrevious(value, ignore) {\n  var ref = useRef();\n  useEffect(function () {\n    ref.current = ignore ? ref.current : value;\n  }, [value, ignore]);\n  return ref.current;\n};\n\nexport function useTranslation(ns) {\n  var props = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n  var i18nFromProps = props.i18n;\n\n  var _ref = useContext(I18nContext) || {},\n      i18nFromContext = _ref.i18n,\n      defaultNSFromContext = _ref.defaultNS;\n\n  var i18n = i18nFromProps || i18nFromContext || getI18n();\n  if (i18n && !i18n.reportNamespaces) i18n.reportNamespaces = new ReportNamespaces();\n\n  if (!i18n) {\n    warnOnce('You will need to pass in an i18next instance by using initReactI18next');\n\n    var notReadyT = function notReadyT(k) {\n      return Array.isArray(k) ? k[k.length - 1] : k;\n    };\n\n    var retNotReady = [notReadyT, {}, false];\n    retNotReady.t = notReadyT;\n    retNotReady.i18n = {};\n    retNotReady.ready = false;\n    return retNotReady;\n  }\n\n  if (i18n.options.react && i18n.options.react.wait !== undefined) warnOnce('It seems you are still using the old wait option, you may migrate to the new useSuspense behaviour.');\n\n  var i18nOptions = _objectSpread(_objectSpread(_objectSpread({}, getDefaults()), i18n.options.react), props);\n\n  var useSuspense = i18nOptions.useSuspense,\n      keyPrefix = i18nOptions.keyPrefix;\n  var namespaces = ns || defaultNSFromContext || i18n.options && i18n.options.defaultNS;\n  namespaces = typeof namespaces === 'string' ? [namespaces] : namespaces || ['translation'];\n  if (i18n.reportNamespaces.addUsedNamespaces) i18n.reportNamespaces.addUsedNamespaces(namespaces);\n  var ready = (i18n.isInitialized || i18n.initializedStoreOnce) && namespaces.every(function (n) {\n    return hasLoadedNamespace(n, i18n, i18nOptions);\n  });\n\n  const wrappedT = (t) => {\n    if (window.msgdebug) {\n      return (key) => {\n        return key;\n      };\n    }\n    return t;\n  };\n\n  function getT() {\n    return wrappedT(i18n.getFixedT(null, i18nOptions.nsMode === 'fallback' ? namespaces : namespaces[0], keyPrefix))\n  }\n\n  var _useState = useState(getT),\n      _useState2 = _slicedToArray(_useState, 2),\n      t = _useState2[0],\n      setT = _useState2[1];\n\n  var joinedNS = namespaces.join();\n  var previousJoinedNS = usePrevious(joinedNS);\n  var isMounted = useRef(true);\n  useEffect(function () {\n    var bindI18n = i18nOptions.bindI18n,\n        bindI18nStore = i18nOptions.bindI18nStore;\n    isMounted.current = true;\n\n    if (!ready && !useSuspense) {\n      loadNamespaces(i18n, namespaces, function () {\n        if (isMounted.current) setT(getT);\n      });\n    }\n\n    if (ready && previousJoinedNS && previousJoinedNS !== joinedNS && isMounted.current) {\n      setT(getT);\n    }\n\n    function boundReset() {\n      if (isMounted.current) setT(getT);\n    }\n\n    if (bindI18n && i18n) i18n.on(bindI18n, boundReset);\n    if (bindI18nStore && i18n) i18n.store.on(bindI18nStore, boundReset);\n    return function () {\n      isMounted.current = false;\n      if (bindI18n && i18n) bindI18n.split(' ').forEach(function (e) {\n        return i18n.off(e, boundReset);\n      });\n      if (bindI18nStore && i18n) bindI18nStore.split(' ').forEach(function (e) {\n        return i18n.store.off(e, boundReset);\n      });\n    };\n  }, [i18n, joinedNS]);\n  var isInitial = useRef(true);\n  useEffect(function () {\n    if (isMounted.current && !isInitial.current) {\n      setT(getT);\n    }\n\n    isInitial.current = false;\n  }, [i18n, keyPrefix]);\n  var ret = [t, i18n, ready];\n  ret.t = t;\n  ret.i18n = i18n;\n  ret.ready = ready;\n  if (ready) return ret;\n  if (!ready && !useSuspense) return ret;\n  throw new Promise(function (resolve) {\n    loadNamespaces(i18n, namespaces, function () {\n      resolve();\n    });\n  });\n}","export default {\n  disabled: false\n};","import _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport _inheritsLoose from \"@babel/runtime/helpers/esm/inheritsLoose\";\nimport PropTypes from 'prop-types';\nimport React from 'react';\nimport ReactDOM from 'react-dom';\nimport config from './config';\nimport { timeoutsShape } from './utils/PropTypes';\nimport TransitionGroupContext from './TransitionGroupContext';\nimport { forceReflow } from './utils/reflow';\nexport var UNMOUNTED = 'unmounted';\nexport var EXITED = 'exited';\nexport var ENTERING = 'entering';\nexport var ENTERED = 'entered';\nexport var EXITING = 'exiting';\n/**\n * The Transition component lets you describe a transition from one component\n * state to another _over time_ with a simple declarative API. Most commonly\n * it's used to animate the mounting and unmounting of a component, but can also\n * be used to describe in-place transition states as well.\n *\n * ---\n *\n * **Note**: `Transition` is a platform-agnostic base component. If you're using\n * transitions in CSS, you'll probably want to use\n * [`CSSTransition`](https://reactcommunity.org/react-transition-group/css-transition)\n * instead. It inherits all the features of `Transition`, but contains\n * additional features necessary to play nice with CSS transitions (hence the\n * name of the component).\n *\n * ---\n *\n * By default the `Transition` component does not alter the behavior of the\n * component it renders, it only tracks \"enter\" and \"exit\" states for the\n * components. It's up to you to give meaning and effect to those states. For\n * example we can add styles to a component when it enters or exits:\n *\n * ```jsx\n * import { Transition } from 'react-transition-group';\n *\n * const duration = 300;\n *\n * const defaultStyle = {\n *   transition: `opacity ${duration}ms ease-in-out`,\n *   opacity: 0,\n * }\n *\n * const transitionStyles = {\n *   entering: { opacity: 1 },\n *   entered:  { opacity: 1 },\n *   exiting:  { opacity: 0 },\n *   exited:  { opacity: 0 },\n * };\n *\n * const Fade = ({ in: inProp }) => (\n *   <Transition in={inProp} timeout={duration}>\n *     {state => (\n *       <div style={{\n *         ...defaultStyle,\n *         ...transitionStyles[state]\n *       }}>\n *         I'm a fade Transition!\n *       </div>\n *     )}\n *   </Transition>\n * );\n * ```\n *\n * There are 4 main states a Transition can be in:\n *  - `'entering'`\n *  - `'entered'`\n *  - `'exiting'`\n *  - `'exited'`\n *\n * Transition state is toggled via the `in` prop. When `true` the component\n * begins the \"Enter\" stage. During this stage, the component will shift from\n * its current transition state, to `'entering'` for the duration of the\n * transition and then to the `'entered'` stage once it's complete. Let's take\n * the following example (we'll use the\n * [useState](https://reactjs.org/docs/hooks-reference.html#usestate) hook):\n *\n * ```jsx\n * function App() {\n *   const [inProp, setInProp] = useState(false);\n *   return (\n *     <div>\n *       <Transition in={inProp} timeout={500}>\n *         {state => (\n *           // ...\n *         )}\n *       </Transition>\n *       <button onClick={() => setInProp(true)}>\n *         Click to Enter\n *       </button>\n *     </div>\n *   );\n * }\n * ```\n *\n * When the button is clicked the component will shift to the `'entering'` state\n * and stay there for 500ms (the value of `timeout`) before it finally switches\n * to `'entered'`.\n *\n * When `in` is `false` the same thing happens except the state moves from\n * `'exiting'` to `'exited'`.\n */\n\nvar Transition = /*#__PURE__*/function (_React$Component) {\n  _inheritsLoose(Transition, _React$Component);\n\n  function Transition(props, context) {\n    var _this;\n\n    _this = _React$Component.call(this, props, context) || this;\n    var parentGroup = context; // In the context of a TransitionGroup all enters are really appears\n\n    var appear = parentGroup && !parentGroup.isMounting ? props.enter : props.appear;\n    var initialStatus;\n    _this.appearStatus = null;\n\n    if (props.in) {\n      if (appear) {\n        initialStatus = EXITED;\n        _this.appearStatus = ENTERING;\n      } else {\n        initialStatus = ENTERED;\n      }\n    } else {\n      if (props.unmountOnExit || props.mountOnEnter) {\n        initialStatus = UNMOUNTED;\n      } else {\n        initialStatus = EXITED;\n      }\n    }\n\n    _this.state = {\n      status: initialStatus\n    };\n    _this.nextCallback = null;\n    return _this;\n  }\n\n  Transition.getDerivedStateFromProps = function getDerivedStateFromProps(_ref, prevState) {\n    var nextIn = _ref.in;\n\n    if (nextIn && prevState.status === UNMOUNTED) {\n      return {\n        status: EXITED\n      };\n    }\n\n    return null;\n  } // getSnapshotBeforeUpdate(prevProps) {\n  //   let nextStatus = null\n  //   if (prevProps !== this.props) {\n  //     const { status } = this.state\n  //     if (this.props.in) {\n  //       if (status !== ENTERING && status !== ENTERED) {\n  //         nextStatus = ENTERING\n  //       }\n  //     } else {\n  //       if (status === ENTERING || status === ENTERED) {\n  //         nextStatus = EXITING\n  //       }\n  //     }\n  //   }\n  //   return { nextStatus }\n  // }\n  ;\n\n  var _proto = Transition.prototype;\n\n  _proto.componentDidMount = function componentDidMount() {\n    this.updateStatus(true, this.appearStatus);\n  };\n\n  _proto.componentDidUpdate = function componentDidUpdate(prevProps) {\n    var nextStatus = null;\n\n    if (prevProps !== this.props) {\n      var status = this.state.status;\n\n      if (this.props.in) {\n        if (status !== ENTERING && status !== ENTERED) {\n          nextStatus = ENTERING;\n        }\n      } else {\n        if (status === ENTERING || status === ENTERED) {\n          nextStatus = EXITING;\n        }\n      }\n    }\n\n    this.updateStatus(false, nextStatus);\n  };\n\n  _proto.componentWillUnmount = function componentWillUnmount() {\n    this.cancelNextCallback();\n  };\n\n  _proto.getTimeouts = function getTimeouts() {\n    var timeout = this.props.timeout;\n    var exit, enter, appear;\n    exit = enter = appear = timeout;\n\n    if (timeout != null && typeof timeout !== 'number') {\n      exit = timeout.exit;\n      enter = timeout.enter; // TODO: remove fallback for next major\n\n      appear = timeout.appear !== undefined ? timeout.appear : enter;\n    }\n\n    return {\n      exit: exit,\n      enter: enter,\n      appear: appear\n    };\n  };\n\n  _proto.updateStatus = function updateStatus(mounting, nextStatus) {\n    if (mounting === void 0) {\n      mounting = false;\n    }\n\n    if (nextStatus !== null) {\n      // nextStatus will always be ENTERING or EXITING.\n      this.cancelNextCallback();\n\n      if (nextStatus === ENTERING) {\n        if (this.props.unmountOnExit || this.props.mountOnEnter) {\n          var node = this.props.nodeRef ? this.props.nodeRef.current : ReactDOM.findDOMNode(this); // https://github.com/reactjs/react-transition-group/pull/749\n          // With unmountOnExit or mountOnEnter, the enter animation should happen at the transition between `exited` and `entering`.\n          // To make the animation happen,  we have to separate each rendering and avoid being processed as batched.\n\n          if (node) forceReflow(node);\n        }\n\n        this.performEnter(mounting);\n      } else {\n        this.performExit();\n      }\n    } else if (this.props.unmountOnExit && this.state.status === EXITED) {\n      this.setState({\n        status: UNMOUNTED\n      });\n    }\n  };\n\n  _proto.performEnter = function performEnter(mounting) {\n    var _this2 = this;\n\n    var enter = this.props.enter;\n    var appearing = this.context ? this.context.isMounting : mounting;\n\n    var _ref2 = this.props.nodeRef ? [appearing] : [ReactDOM.findDOMNode(this), appearing],\n        maybeNode = _ref2[0],\n        maybeAppearing = _ref2[1];\n\n    var timeouts = this.getTimeouts();\n    var enterTimeout = appearing ? timeouts.appear : timeouts.enter; // no enter animation skip right to ENTERED\n    // if we are mounting and running this it means appear _must_ be set\n\n    if (!mounting && !enter || config.disabled) {\n      this.safeSetState({\n        status: ENTERED\n      }, function () {\n        _this2.props.onEntered(maybeNode);\n      });\n      return;\n    }\n\n    this.props.onEnter(maybeNode, maybeAppearing);\n    this.safeSetState({\n      status: ENTERING\n    }, function () {\n      _this2.props.onEntering(maybeNode, maybeAppearing);\n\n      _this2.onTransitionEnd(enterTimeout, function () {\n        _this2.safeSetState({\n          status: ENTERED\n        }, function () {\n          _this2.props.onEntered(maybeNode, maybeAppearing);\n        });\n      });\n    });\n  };\n\n  _proto.performExit = function performExit() {\n    var _this3 = this;\n\n    var exit = this.props.exit;\n    var timeouts = this.getTimeouts();\n    var maybeNode = this.props.nodeRef ? undefined : ReactDOM.findDOMNode(this); // no exit animation skip right to EXITED\n\n    if (!exit || config.disabled) {\n      this.safeSetState({\n        status: EXITED\n      }, function () {\n        _this3.props.onExited(maybeNode);\n      });\n      return;\n    }\n\n    this.props.onExit(maybeNode);\n    this.safeSetState({\n      status: EXITING\n    }, function () {\n      _this3.props.onExiting(maybeNode);\n\n      _this3.onTransitionEnd(timeouts.exit, function () {\n        _this3.safeSetState({\n          status: EXITED\n        }, function () {\n          _this3.props.onExited(maybeNode);\n        });\n      });\n    });\n  };\n\n  _proto.cancelNextCallback = function cancelNextCallback() {\n    if (this.nextCallback !== null) {\n      this.nextCallback.cancel();\n      this.nextCallback = null;\n    }\n  };\n\n  _proto.safeSetState = function safeSetState(nextState, callback) {\n    // This shouldn't be necessary, but there are weird race conditions with\n    // setState callbacks and unmounting in testing, so always make sure that\n    // we can cancel any pending setState callbacks after we unmount.\n    callback = this.setNextCallback(callback);\n    this.setState(nextState, callback);\n  };\n\n  _proto.setNextCallback = function setNextCallback(callback) {\n    var _this4 = this;\n\n    var active = true;\n\n    this.nextCallback = function (event) {\n      if (active) {\n        active = false;\n        _this4.nextCallback = null;\n        callback(event);\n      }\n    };\n\n    this.nextCallback.cancel = function () {\n      active = false;\n    };\n\n    return this.nextCallback;\n  };\n\n  _proto.onTransitionEnd = function onTransitionEnd(timeout, handler) {\n    this.setNextCallback(handler);\n    var node = this.props.nodeRef ? this.props.nodeRef.current : ReactDOM.findDOMNode(this);\n    var doesNotHaveTimeoutOrListener = timeout == null && !this.props.addEndListener;\n\n    if (!node || doesNotHaveTimeoutOrListener) {\n      setTimeout(this.nextCallback, 0);\n      return;\n    }\n\n    if (this.props.addEndListener) {\n      var _ref3 = this.props.nodeRef ? [this.nextCallback] : [node, this.nextCallback],\n          maybeNode = _ref3[0],\n          maybeNextCallback = _ref3[1];\n\n      this.props.addEndListener(maybeNode, maybeNextCallback);\n    }\n\n    if (timeout != null) {\n      setTimeout(this.nextCallback, timeout);\n    }\n  };\n\n  _proto.render = function render() {\n    var status = this.state.status;\n\n    if (status === UNMOUNTED) {\n      return null;\n    }\n\n    var _this$props = this.props,\n        children = _this$props.children,\n        _in = _this$props.in,\n        _mountOnEnter = _this$props.mountOnEnter,\n        _unmountOnExit = _this$props.unmountOnExit,\n        _appear = _this$props.appear,\n        _enter = _this$props.enter,\n        _exit = _this$props.exit,\n        _timeout = _this$props.timeout,\n        _addEndListener = _this$props.addEndListener,\n        _onEnter = _this$props.onEnter,\n        _onEntering = _this$props.onEntering,\n        _onEntered = _this$props.onEntered,\n        _onExit = _this$props.onExit,\n        _onExiting = _this$props.onExiting,\n        _onExited = _this$props.onExited,\n        _nodeRef = _this$props.nodeRef,\n        childProps = _objectWithoutPropertiesLoose(_this$props, [\"children\", \"in\", \"mountOnEnter\", \"unmountOnExit\", \"appear\", \"enter\", \"exit\", \"timeout\", \"addEndListener\", \"onEnter\", \"onEntering\", \"onEntered\", \"onExit\", \"onExiting\", \"onExited\", \"nodeRef\"]);\n\n    return (\n      /*#__PURE__*/\n      // allows for nested Transitions\n      React.createElement(TransitionGroupContext.Provider, {\n        value: null\n      }, typeof children === 'function' ? children(status, childProps) : React.cloneElement(React.Children.only(children), childProps))\n    );\n  };\n\n  return Transition;\n}(React.Component);\n\nTransition.contextType = TransitionGroupContext;\nTransition.propTypes = process.env.NODE_ENV !== \"production\" ? {\n  /**\n   * A React reference to DOM element that need to transition:\n   * https://stackoverflow.com/a/51127130/4671932\n   *\n   *   - When `nodeRef` prop is used, `node` is not passed to callback functions\n   *      (e.g. `onEnter`) because user already has direct access to the node.\n   *   - When changing `key` prop of `Transition` in a `TransitionGroup` a new\n   *     `nodeRef` need to be provided to `Transition` with changed `key` prop\n   *     (see\n   *     [test/CSSTransition-test.js](https://github.com/reactjs/react-transition-group/blob/13435f897b3ab71f6e19d724f145596f5910581c/test/CSSTransition-test.js#L362-L437)).\n   */\n  nodeRef: PropTypes.shape({\n    current: typeof Element === 'undefined' ? PropTypes.any : function (propValue, key, componentName, location, propFullName, secret) {\n      var value = propValue[key];\n      return PropTypes.instanceOf(value && 'ownerDocument' in value ? value.ownerDocument.defaultView.Element : Element)(propValue, key, componentName, location, propFullName, secret);\n    }\n  }),\n\n  /**\n   * A `function` child can be used instead of a React element. This function is\n   * called with the current transition status (`'entering'`, `'entered'`,\n   * `'exiting'`, `'exited'`), which can be used to apply context\n   * specific props to a component.\n   *\n   * ```jsx\n   * <Transition in={this.state.in} timeout={150}>\n   *   {state => (\n   *     <MyComponent className={`fade fade-${state}`} />\n   *   )}\n   * </Transition>\n   * ```\n   */\n  children: PropTypes.oneOfType([PropTypes.func.isRequired, PropTypes.element.isRequired]).isRequired,\n\n  /**\n   * Show the component; triggers the enter or exit states\n   */\n  in: PropTypes.bool,\n\n  /**\n   * By default the child component is mounted immediately along with\n   * the parent `Transition` component. If you want to \"lazy mount\" the component on the\n   * first `in={true}` you can set `mountOnEnter`. After the first enter transition the component will stay\n   * mounted, even on \"exited\", unless you also specify `unmountOnExit`.\n   */\n  mountOnEnter: PropTypes.bool,\n\n  /**\n   * By default the child component stays mounted after it reaches the `'exited'` state.\n   * Set `unmountOnExit` if you'd prefer to unmount the component after it finishes exiting.\n   */\n  unmountOnExit: PropTypes.bool,\n\n  /**\n   * By default the child component does not perform the enter transition when\n   * it first mounts, regardless of the value of `in`. If you want this\n   * behavior, set both `appear` and `in` to `true`.\n   *\n   * > **Note**: there are no special appear states like `appearing`/`appeared`, this prop\n   * > only adds an additional enter transition. However, in the\n   * > `<CSSTransition>` component that first enter transition does result in\n   * > additional `.appear-*` classes, that way you can choose to style it\n   * > differently.\n   */\n  appear: PropTypes.bool,\n\n  /**\n   * Enable or disable enter transitions.\n   */\n  enter: PropTypes.bool,\n\n  /**\n   * Enable or disable exit transitions.\n   */\n  exit: PropTypes.bool,\n\n  /**\n   * The duration of the transition, in milliseconds.\n   * Required unless `addEndListener` is provided.\n   *\n   * You may specify a single timeout for all transitions:\n   *\n   * ```jsx\n   * timeout={500}\n   * ```\n   *\n   * or individually:\n   *\n   * ```jsx\n   * timeout={{\n   *  appear: 500,\n   *  enter: 300,\n   *  exit: 500,\n   * }}\n   * ```\n   *\n   * - `appear` defaults to the value of `enter`\n   * - `enter` defaults to `0`\n   * - `exit` defaults to `0`\n   *\n   * @type {number | { enter?: number, exit?: number, appear?: number }}\n   */\n  timeout: function timeout(props) {\n    var pt = timeoutsShape;\n    if (!props.addEndListener) pt = pt.isRequired;\n\n    for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n      args[_key - 1] = arguments[_key];\n    }\n\n    return pt.apply(void 0, [props].concat(args));\n  },\n\n  /**\n   * Add a custom transition end trigger. Called with the transitioning\n   * DOM node and a `done` callback. Allows for more fine grained transition end\n   * logic. Timeouts are still used as a fallback if provided.\n   *\n   * **Note**: when `nodeRef` prop is passed, `node` is not passed.\n   *\n   * ```jsx\n   * addEndListener={(node, done) => {\n   *   // use the css transitionend event to mark the finish of a transition\n   *   node.addEventListener('transitionend', done, false);\n   * }}\n   * ```\n   */\n  addEndListener: PropTypes.func,\n\n  /**\n   * Callback fired before the \"entering\" status is applied. An extra parameter\n   * `isAppearing` is supplied to indicate if the enter stage is occurring on the initial mount\n   *\n   * **Note**: when `nodeRef` prop is passed, `node` is not passed.\n   *\n   * @type Function(node: HtmlElement, isAppearing: bool) -> void\n   */\n  onEnter: PropTypes.func,\n\n  /**\n   * Callback fired after the \"entering\" status is applied. An extra parameter\n   * `isAppearing` is supplied to indicate if the enter stage is occurring on the initial mount\n   *\n   * **Note**: when `nodeRef` prop is passed, `node` is not passed.\n   *\n   * @type Function(node: HtmlElement, isAppearing: bool)\n   */\n  onEntering: PropTypes.func,\n\n  /**\n   * Callback fired after the \"entered\" status is applied. An extra parameter\n   * `isAppearing` is supplied to indicate if the enter stage is occurring on the initial mount\n   *\n   * **Note**: when `nodeRef` prop is passed, `node` is not passed.\n   *\n   * @type Function(node: HtmlElement, isAppearing: bool) -> void\n   */\n  onEntered: PropTypes.func,\n\n  /**\n   * Callback fired before the \"exiting\" status is applied.\n   *\n   * **Note**: when `nodeRef` prop is passed, `node` is not passed.\n   *\n   * @type Function(node: HtmlElement) -> void\n   */\n  onExit: PropTypes.func,\n\n  /**\n   * Callback fired after the \"exiting\" status is applied.\n   *\n   * **Note**: when `nodeRef` prop is passed, `node` is not passed.\n   *\n   * @type Function(node: HtmlElement) -> void\n   */\n  onExiting: PropTypes.func,\n\n  /**\n   * Callback fired after the \"exited\" status is applied.\n   *\n   * **Note**: when `nodeRef` prop is passed, `node` is not passed\n   *\n   * @type Function(node: HtmlElement) -> void\n   */\n  onExited: PropTypes.func\n} : {}; // Name the function so it is clearer in the documentation\n\nfunction noop() {}\n\nTransition.defaultProps = {\n  in: false,\n  mountOnEnter: false,\n  unmountOnExit: false,\n  appear: false,\n  enter: true,\n  exit: true,\n  onEnter: noop,\n  onEntering: noop,\n  onEntered: noop,\n  onExit: noop,\n  onExiting: noop,\n  onExited: noop\n};\nTransition.UNMOUNTED = UNMOUNTED;\nTransition.EXITED = EXITED;\nTransition.ENTERING = ENTERING;\nTransition.ENTERED = ENTERED;\nTransition.EXITING = EXITING;\nexport default Transition;","export var forceReflow = function forceReflow(node) {\n  return node.scrollTop;\n};","import React from 'react';\nexport default React.createContext(null);","\n;(function (name, root, factory) {\n  if (typeof exports === 'object') {\n    module.exports = factory()\n    module.exports['default'] = factory()\n  }\n  /* istanbul ignore next */\n  else if (typeof define === 'function' && define.amd) {\n    define(factory)\n  }\n  else {\n    root[name] = factory()\n  }\n}('slugify', this, function () {\n  var charMap = 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Object.assign(charMap, customMap)\n  }\n\n  return 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