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* ScrollToPlugin 3.10.4\n * https://greensock.com\n *\n * @license Copyright 2008-2022, GreenSock. All rights reserved.\n * Subject to the terms at https://greensock.com/standard-license or for\n * Club GreenSock members, the agreement issued with that membership.\n * @author: Jack Doyle, jack@greensock.com\n*/\n\n/* eslint-disable */\nvar gsap,\n _coreInitted,\n _window,\n _docEl,\n _body,\n _toArray,\n _config,\n _windowExists = function _windowExists() {\n return typeof window !== \"undefined\";\n},\n _getGSAP = function _getGSAP() {\n return gsap || _windowExists() && (gsap = window.gsap) && gsap.registerPlugin && gsap;\n},\n _isString = function _isString(value) {\n return typeof value === \"string\";\n},\n _isFunction = function _isFunction(value) {\n return typeof value === \"function\";\n},\n _max = function _max(element, axis) {\n var dim = axis === \"x\" ? \"Width\" : \"Height\",\n scroll = \"scroll\" + dim,\n client = \"client\" + dim;\n return element === _window || element === _docEl || element === _body ? Math.max(_docEl[scroll], _body[scroll]) - (_window[\"inner\" + dim] || _docEl[client] || _body[client]) : element[scroll] - element[\"offset\" + dim];\n},\n _buildGetter = function _buildGetter(e, axis) {\n //pass in an element and an axis (\"x\" or \"y\") and it'll return a getter function for the scroll position of that element (like scrollTop or scrollLeft, although if the element is the window, it'll use the pageXOffset/pageYOffset or the documentElement's scrollTop/scrollLeft or document.body's. Basically this streamlines things and makes a very fast getter across browsers.\n var p = \"scroll\" + (axis === \"x\" ? \"Left\" : \"Top\");\n\n if (e === _window) {\n if (e.pageXOffset != null) {\n p = \"page\" + axis.toUpperCase() + \"Offset\";\n } else {\n e = _docEl[p] != null ? _docEl : _body;\n }\n }\n\n return function () {\n return e[p];\n };\n},\n _clean = function _clean(value, index, target, targets) {\n _isFunction(value) && (value = value(index, target, targets));\n\n if (typeof value !== \"object\") {\n return _isString(value) && value !== \"max\" && value.charAt(1) !== \"=\" ? {\n x: value,\n y: value\n } : {\n y: value\n }; //if we don't receive an object as the parameter, assume the user intends \"y\".\n } else if (value.nodeType) {\n return {\n y: value,\n x: value\n };\n } else {\n var result = {},\n p;\n\n for (p in value) {\n result[p] = p !== \"onAutoKill\" && _isFunction(value[p]) ? value[p](index, target, targets) : value[p];\n }\n\n return result;\n }\n},\n _getOffset = function _getOffset(element, container) {\n element = _toArray(element)[0];\n\n if (!element || !element.getBoundingClientRect) {\n return console.warn(\"scrollTo target doesn't exist. Using 0\") || {\n x: 0,\n y: 0\n };\n }\n\n var rect = element.getBoundingClientRect(),\n isRoot = !container || container === _window || container === _body,\n cRect = isRoot ? {\n top: _docEl.clientTop - (_window.pageYOffset || _docEl.scrollTop || _body.scrollTop || 0),\n left: _docEl.clientLeft - (_window.pageXOffset || _docEl.scrollLeft || _body.scrollLeft || 0)\n } : container.getBoundingClientRect(),\n offsets = {\n x: rect.left - cRect.left,\n y: rect.top - cRect.top\n };\n\n if (!isRoot && container) {\n //only add the current scroll position if it's not the window/body.\n offsets.x += _buildGetter(container, \"x\")();\n offsets.y += _buildGetter(container, \"y\")();\n }\n\n return offsets;\n},\n _parseVal = function _parseVal(value, target, axis, currentVal, offset) {\n return !isNaN(value) && typeof value !== \"object\" ? parseFloat(value) - offset : _isString(value) && value.charAt(1) === \"=\" ? parseFloat(value.substr(2)) * (value.charAt(0) === \"-\" ? -1 : 1) + currentVal - offset : value === \"max\" ? _max(target, axis) - offset : Math.min(_max(target, axis), _getOffset(value, target)[axis] - offset);\n},\n _initCore = function _initCore() {\n gsap = _getGSAP();\n\n if (_windowExists() && gsap && document.body) {\n _window = window;\n _body = document.body;\n _docEl = document.documentElement;\n _toArray = gsap.utils.toArray;\n gsap.config({\n autoKillThreshold: 7\n });\n _config = gsap.config();\n _coreInitted = 1;\n }\n};\n\nexport var ScrollToPlugin = {\n version: \"3.10.4\",\n name: \"scrollTo\",\n rawVars: 1,\n register: function register(core) {\n gsap = core;\n\n _initCore();\n },\n init: function init(target, value, tween, index, targets) {\n _coreInitted || _initCore();\n var data = this,\n snapType = gsap.getProperty(target, \"scrollSnapType\");\n data.isWin = target === _window;\n data.target = target;\n data.tween = tween;\n value = _clean(value, index, target, targets);\n data.vars = value;\n data.autoKill = !!value.autoKill;\n data.getX = _buildGetter(target, \"x\");\n data.getY = _buildGetter(target, \"y\");\n data.x = data.xPrev = data.getX();\n data.y = data.yPrev = data.getY();\n\n if (snapType && snapType !== \"none\") {\n // disable scroll snapping to avoid strange behavior\n data.snap = 1;\n data.snapInline = target.style.scrollSnapType;\n target.style.scrollSnapType = \"none\";\n }\n\n if (value.x != null) {\n data.add(data, \"x\", data.x, _parseVal(value.x, target, \"x\", data.x, value.offsetX || 0), index, targets);\n\n data._props.push(\"scrollTo_x\");\n } else {\n data.skipX = 1;\n }\n\n if (value.y != null) {\n data.add(data, \"y\", data.y, _parseVal(value.y, target, \"y\", data.y, value.offsetY || 0), index, targets);\n\n data._props.push(\"scrollTo_y\");\n } else {\n data.skipY = 1;\n }\n },\n render: function render(ratio, data) {\n var pt = data._pt,\n target = data.target,\n tween = data.tween,\n autoKill = data.autoKill,\n xPrev = data.xPrev,\n yPrev = data.yPrev,\n isWin = data.isWin,\n snap = data.snap,\n snapInline = data.snapInline,\n x,\n y,\n yDif,\n xDif,\n threshold;\n\n while (pt) {\n pt.r(ratio, pt.d);\n pt = pt._next;\n }\n\n x = isWin || !data.skipX ? data.getX() : xPrev;\n y = isWin || !data.skipY ? data.getY() : yPrev;\n yDif = y - yPrev;\n xDif = x - xPrev;\n threshold = _config.autoKillThreshold;\n\n if (data.x < 0) {\n //can't scroll to a position less than 0! Might happen if someone uses a Back.easeOut or Elastic.easeOut when scrolling back to the top of the page (for example)\n data.x = 0;\n }\n\n if (data.y < 0) {\n data.y = 0;\n }\n\n if (autoKill) {\n //note: iOS has a bug that throws off the scroll by several pixels, so we need to check if it's within 7 pixels of the previous one that we set instead of just looking for an exact match.\n if (!data.skipX && (xDif > threshold || xDif < -threshold) && x < _max(target, \"x\")) {\n data.skipX = 1; //if the user scrolls separately, we should stop tweening!\n }\n\n if (!data.skipY && (yDif > threshold || yDif < -threshold) && y < _max(target, \"y\")) {\n data.skipY = 1; //if the user scrolls separately, we should stop tweening!\n }\n\n if (data.skipX && data.skipY) {\n tween.kill();\n data.vars.onAutoKill && data.vars.onAutoKill.apply(tween, data.vars.onAutoKillParams || []);\n }\n }\n\n if (isWin) {\n _window.scrollTo(!data.skipX ? data.x : x, !data.skipY ? data.y : y);\n } else {\n data.skipY || (target.scrollTop = data.y);\n data.skipX || (target.scrollLeft = data.x);\n }\n\n if (snap && (ratio === 1 || ratio === 0)) {\n y = target.scrollTop;\n x = target.scrollLeft;\n snapInline ? target.style.scrollSnapType = snapInline : target.style.removeProperty(\"scroll-snap-type\");\n target.scrollTop = y + 1; // bug in Safari causes the element to totally reset its scroll position when scroll-snap-type changes, so we need to set it to a slightly different value and then back again to work around this bug.\n\n target.scrollLeft = x + 1;\n target.scrollTop = y;\n target.scrollLeft = x;\n }\n\n data.xPrev = data.x;\n data.yPrev = data.y;\n },\n kill: function kill(property) {\n var both = property === \"scrollTo\";\n\n if (both || property === \"scrollTo_x\") {\n this.skipX = 1;\n }\n\n if (both || property === \"scrollTo_y\") {\n this.skipY = 1;\n }\n }\n};\nScrollToPlugin.max = _max;\nScrollToPlugin.getOffset = _getOffset;\nScrollToPlugin.buildGetter = _buildGetter;\n_getGSAP() && gsap.registerPlugin(ScrollToPlugin);\nexport { ScrollToPlugin as default };","/*! *****************************************************************************\r\nCopyright (c) Microsoft Corporation. All rights reserved.\r\nLicensed under the Apache License, Version 2.0 (the \"License\"); you may not use\r\nthis file except in compliance with the License. You may obtain a copy of the\r\nLicense at http://www.apache.org/licenses/LICENSE-2.0\r\n\r\nTHIS CODE IS PROVIDED ON AN *AS IS* BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY\r\nKIND, EITHER EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION ANY IMPLIED\r\nWARRANTIES OR CONDITIONS OF TITLE, FITNESS FOR A PARTICULAR PURPOSE,\r\nMERCHANTABLITY OR NON-INFRINGEMENT.\r\n\r\nSee the Apache Version 2.0 License for specific language governing permissions\r\nand limitations under the License.\r\n***************************************************************************** */\r\n/* global Reflect, Promise */\r\n\r\nvar extendStatics = function(d, b) {\r\n extendStatics = Object.setPrototypeOf ||\r\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\r\n function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };\r\n return extendStatics(d, b);\r\n};\r\n\r\nexport function __extends(d, b) {\r\n extendStatics(d, b);\r\n function __() { this.constructor = d; }\r\n d.prototype = b === null ? 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Especially useful for rate limiting\n * execution of handlers on events like resize and scroll.\n *\n * @param {Number} delay A zero-or-greater delay in milliseconds. For event callbacks, values around 100 or 250 (or even higher) are most useful.\n * @param {Boolean} [noTrailing] Optional, defaults to false. If noTrailing is true, callback will only execute every `delay` milliseconds while the\n * throttled-function is being called. If noTrailing is false or unspecified, callback will be executed one final time\n * after the last throttled-function call. (After the throttled-function has not been called for `delay` milliseconds,\n * the internal counter is reset)\n * @param {Function} callback A function to be executed after delay milliseconds. The `this` context and all arguments are passed through, as-is,\n * to `callback` when the throttled-function is executed.\n * @param {Boolean} [debounceMode] If `debounceMode` is true (at begin), schedule `clear` to execute after `delay` ms. If `debounceMode` is false (at end),\n * schedule `callback` to execute after `delay` ms.\n *\n * @return {Function} A new, throttled, function.\n */\nfunction throttle (delay, noTrailing, callback, debounceMode) {\n /*\n * After wrapper has stopped being called, this timeout ensures that\n * `callback` is executed at the proper times in `throttle` and `end`\n * debounce modes.\n */\n var timeoutID;\n var cancelled = false; // Keep track of the last time `callback` was executed.\n\n var lastExec = 0; // Function to clear existing timeout\n\n function clearExistingTimeout() {\n if (timeoutID) {\n clearTimeout(timeoutID);\n }\n } // Function to cancel next exec\n\n\n function cancel() {\n clearExistingTimeout();\n cancelled = true;\n } // `noTrailing` defaults to falsy.\n\n\n if (typeof noTrailing !== 'boolean') {\n debounceMode = callback;\n callback = noTrailing;\n noTrailing = undefined;\n }\n /*\n * The `wrapper` function encapsulates all of the throttling / debouncing\n * functionality and when executed will limit the rate at which `callback`\n * is executed.\n */\n\n\n function wrapper() {\n var self = this;\n var elapsed = Date.now() - lastExec;\n var args = arguments;\n\n if (cancelled) {\n return;\n } // Execute `callback` and update the `lastExec` timestamp.\n\n\n function exec() {\n lastExec = Date.now();\n callback.apply(self, args);\n }\n /*\n * If `debounceMode` is true (at begin) this is used to clear the flag\n * to allow future `callback` executions.\n */\n\n\n function clear() {\n timeoutID = undefined;\n }\n\n if (debounceMode && !timeoutID) {\n /*\n * Since `wrapper` is being called for the first time and\n * `debounceMode` is true (at begin), execute `callback`.\n */\n exec();\n }\n\n clearExistingTimeout();\n\n if (debounceMode === undefined && elapsed > delay) {\n /*\n * In throttle mode, if `delay` time has been exceeded, execute\n * `callback`.\n */\n exec();\n } else if (noTrailing !== true) {\n /*\n * In trailing throttle mode, since `delay` time has not been\n * exceeded, schedule `callback` to execute `delay` ms after most\n * recent execution.\n *\n * If `debounceMode` is true (at begin), schedule `clear` to execute\n * after `delay` ms.\n *\n * If `debounceMode` is false (at end), schedule `callback` to\n * execute after `delay` ms.\n */\n timeoutID = setTimeout(debounceMode ? clear : exec, debounceMode === undefined ? delay - elapsed : delay);\n }\n }\n\n wrapper.cancel = cancel; // Return the wrapper function.\n\n return wrapper;\n}\n\n/* eslint-disable no-undefined */\n/**\n * Debounce execution of a function. Debouncing, unlike throttling,\n * guarantees that a function is only executed a single time, either at the\n * very beginning of a series of calls, or at the very end.\n *\n * @param {Number} delay A zero-or-greater delay in milliseconds. For event callbacks, values around 100 or 250 (or even higher) are most useful.\n * @param {Boolean} [atBegin] Optional, defaults to false. If atBegin is false or unspecified, callback will only be executed `delay` milliseconds\n * after the last debounced-function call. If atBegin is true, callback will be executed only at the first debounced-function call.\n * (After the throttled-function has not been called for `delay` milliseconds, the internal counter is reset).\n * @param {Function} callback A function to be executed after delay milliseconds. The `this` context and all arguments are passed through, as-is,\n * to `callback` when the debounced-function is executed.\n *\n * @return {Function} A new, debounced function.\n */\n\nfunction debounce (delay, atBegin, callback) {\n return callback === undefined ? throttle(delay, atBegin, false) : throttle(delay, callback, atBegin !== false);\n}\n\nexport { throttle, debounce };\n"],"names":["gsap","_coreInitted","_window","_docEl","_body","_toArray","_config","_windowExists","window","_getGSAP","registerPlugin","_isString","value","_isFunction","_max","element","axis","dim","scroll","client","Math","max","_buildGetter","e","p","pageXOffset","toUpperCase","_getOffset","container","getBoundingClientRect","console","warn","x","y","rect","isRoot","cRect","top","clientTop","pageYOffset","scrollTop","left","clientLeft","scrollLeft","offsets","_parseVal","target","currentVal","offset","isNaN","charAt","parseFloat","substr","min","_initCore","document","body","documentElement","utils","toArray","config","autoKillThreshold","ScrollToPlugin","version","name","rawVars","register","core","init","tween","index","targets","data","this","snapType","getProperty","isWin","nodeType","result","_clean","vars","autoKill","getX","getY","xPrev","yPrev","snap","snapInline","style","scrollSnapType","add","offsetX","_props","push","skipX","offsetY","skipY","render","ratio","yDif","xDif","threshold","pt","_pt","r","d","_next","kill","onAutoKill","apply","onAutoKillParams","scrollTo","removeProperty","property","both","getOffset","buildGetter","extendStatics","b","Object","setPrototypeOf","__proto__","Array","hasOwnProperty","__assign","assign","t","s","i","n","arguments","length","prototype","call","delay","noTrailing","callback","debounceMode","timeoutID","cancelled","lastExec","clearExistingTimeout","clearTimeout","wrapper","self","elapsed","Date","now","args","exec","undefined","setTimeout","cancel","__","constructor","create"],"sourceRoot":""}